feat(ui/arch): Optimize Graph Dynamics, Immersive Reader, and Core Stability (#19)
This PR introduces a major optimization of graph dynamics, immersive reading experience, and architectural stabilization. ### 🚀 Key Improvements - **Knowledge Graph (Fix #16)**: - Implemented smooth D3.js transitions using the General Update Pattern. - Added "Neon Flash" entry animations and dynamic node dimming for better focus. - **Immersive Reader (Fix #12)**: - Standardized centered layout (`max-width: 800px`) with **Merriweather** typography. - Optimized line-height and letter-spacing for premium readability. - **Technical Code Blocks (Fix #20)**: - High-contrast dark containers for code snippets. - **JetBrains Mono** integration and neon-accented scrollbars. - **Architectural Stabilization**: - Enforced a strict **'no async void'** policy in UI services using `Func<Task>`. - Resolved WASM runtime DI errors by implementing dummy service proxies for server-side dependencies. - Replaced generic 'Not Found' message with a branded Nexus preloader. Fixes #7, Fixes #12, Fixes #16, Fixes #20. Reviewed-on: #19 Co-authored-by: Marek Jasiński <jasins.marek@gmail.com> Co-committed-by: Marek Jasiński <jasins.marek@gmail.com>
This commit was merged in pull request #19.
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@@ -8,36 +8,36 @@ public sealed class KnowledgeGraphService : IKnowledgeGraphService
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public string? ActiveNodeId { get; private set; }
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public bool IsLoading { get; private set; }
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public event Action? OnGraphUpdated;
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public event Action<string>? OnActiveNodeChanged;
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public event Action<bool>? OnLoadingChanged;
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public event Func<Task>? OnGraphUpdated;
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public event Func<string, Task>? OnActiveNodeChanged;
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public event Func<bool, Task>? OnLoadingChanged;
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public void UpdateGraph(GraphDataDto newData)
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public async Task UpdateGraph(GraphDataDto newData)
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{
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CurrentGraphData = newData;
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IsLoading = false;
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OnLoadingChanged?.Invoke(false);
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OnGraphUpdated?.Invoke();
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if (OnLoadingChanged != null) await OnLoadingChanged(false);
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if (OnGraphUpdated != null) await OnGraphUpdated();
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}
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public void SetActiveNode(string nodeId)
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public async Task SetActiveNode(string nodeId)
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{
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if (ActiveNodeId == nodeId) return;
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ActiveNodeId = nodeId;
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OnActiveNodeChanged?.Invoke(nodeId);
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if (OnActiveNodeChanged != null) await OnActiveNodeChanged(nodeId);
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}
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public void SetLoading(bool isLoading)
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public async Task SetLoading(bool isLoading)
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{
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IsLoading = isLoading;
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OnLoadingChanged?.Invoke(isLoading);
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if (OnLoadingChanged != null) await OnLoadingChanged(isLoading);
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}
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public void Clear()
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public async Task Clear()
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{
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CurrentGraphData = null;
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ActiveNodeId = null;
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IsLoading = false;
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OnGraphUpdated?.Invoke();
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if (OnGraphUpdated != null) await OnGraphUpdated();
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}
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}
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