feat(ui/arch): Optimize Graph Dynamics, Immersive Reader, and Core Stability (#19)
This PR introduces a major optimization of graph dynamics, immersive reading experience, and architectural stabilization. ### 🚀 Key Improvements - **Knowledge Graph (Fix #16)**: - Implemented smooth D3.js transitions using the General Update Pattern. - Added "Neon Flash" entry animations and dynamic node dimming for better focus. - **Immersive Reader (Fix #12)**: - Standardized centered layout (`max-width: 800px`) with **Merriweather** typography. - Optimized line-height and letter-spacing for premium readability. - **Technical Code Blocks (Fix #20)**: - High-contrast dark containers for code snippets. - **JetBrains Mono** integration and neon-accented scrollbars. - **Architectural Stabilization**: - Enforced a strict **'no async void'** policy in UI services using `Func<Task>`. - Resolved WASM runtime DI errors by implementing dummy service proxies for server-side dependencies. - Replaced generic 'Not Found' message with a branded Nexus preloader. Fixes #7, Fixes #12, Fixes #16, Fixes #20. Reviewed-on: #19 Co-authored-by: Marek Jasiński <jasins.marek@gmail.com> Co-committed-by: Marek Jasiński <jasins.marek@gmail.com>
This commit was merged in pull request #19.
This commit is contained in:
@@ -22,8 +22,8 @@
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protected override async Task OnInitializedAsync()
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{
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QuizState.OnQuizRequested += HandleQuizRequested;
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FocusMode.OnFocusModeChanged += StateHasChanged;
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QuizState.OnQuizRequested += HandleQuizRequestedAsync;
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FocusMode.OnFocusModeChanged += HandleUpdate;
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await FocusMode.InitializeAsync();
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}
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@@ -54,16 +54,18 @@
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}
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}
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private void HandleQuizRequested(string blockId)
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private async Task HandleQuizRequestedAsync(string blockId)
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{
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_activeQuizBlockId = blockId;
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StateHasChanged();
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await InvokeAsync(StateHasChanged);
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}
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private Task HandleUpdate() => InvokeAsync(StateHasChanged);
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public async ValueTask DisposeAsync()
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{
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QuizState.OnQuizRequested -= HandleQuizRequested;
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FocusMode.OnFocusModeChanged -= StateHasChanged;
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QuizState.OnQuizRequested -= HandleQuizRequestedAsync;
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FocusMode.OnFocusModeChanged -= HandleUpdate;
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if (_interopModule != null && _keydownHandler != null)
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{
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