feat(ui/arch): Optimize Graph Dynamics, Immersive Reader, and Core Stability (#19)

This PR introduces a major optimization of graph dynamics, immersive reading experience, and architectural stabilization.

### 🚀 Key Improvements

- **Knowledge Graph (Fix #16)**:
  - Implemented smooth D3.js transitions using the General Update Pattern.
  - Added "Neon Flash" entry animations and dynamic node dimming for better focus.
- **Immersive Reader (Fix #12)**:
  - Standardized centered layout (`max-width: 800px`) with **Merriweather** typography.
  - Optimized line-height and letter-spacing for premium readability.
- **Technical Code Blocks (Fix #20)**:
  - High-contrast dark containers for code snippets.
  - **JetBrains Mono** integration and neon-accented scrollbars.
- **Architectural Stabilization**:
  - Enforced a strict **'no async void'** policy in UI services using `Func<Task>`.
  - Resolved WASM runtime DI errors by implementing dummy service proxies for server-side dependencies.
  - Replaced generic 'Not Found' message with a branded Nexus preloader.

Fixes #7, Fixes #12, Fixes #16, Fixes #20.

Reviewed-on: #19
Co-authored-by: Marek Jasiński <jasins.marek@gmail.com>
Co-committed-by: Marek Jasiński <jasins.marek@gmail.com>
This commit was merged in pull request #19.
This commit is contained in:
2026-05-08 18:16:09 +00:00
committed by Marek Jaisński
parent 775fb73fa9
commit 55cc3ae10d
38 changed files with 442 additions and 179 deletions
+8 -6
View File
@@ -22,8 +22,8 @@
protected override async Task OnInitializedAsync()
{
QuizState.OnQuizRequested += HandleQuizRequested;
FocusMode.OnFocusModeChanged += StateHasChanged;
QuizState.OnQuizRequested += HandleQuizRequestedAsync;
FocusMode.OnFocusModeChanged += HandleUpdate;
await FocusMode.InitializeAsync();
}
@@ -54,16 +54,18 @@
}
}
private void HandleQuizRequested(string blockId)
private async Task HandleQuizRequestedAsync(string blockId)
{
_activeQuizBlockId = blockId;
StateHasChanged();
await InvokeAsync(StateHasChanged);
}
private Task HandleUpdate() => InvokeAsync(StateHasChanged);
public async ValueTask DisposeAsync()
{
QuizState.OnQuizRequested -= HandleQuizRequested;
FocusMode.OnFocusModeChanged -= StateHasChanged;
QuizState.OnQuizRequested -= HandleQuizRequestedAsync;
FocusMode.OnFocusModeChanged -= HandleUpdate;
if (_interopModule != null && _keydownHandler != null)
{